A Journey Around My Skull: I’m gonna meet you on the astral plane
(via Aeris Morpheme)
The Mega-City Pyramid
Japanese construction firm Shimizu Corporation has developed a series of bold architectural plans for the world of tomorrow. Here is a preview of seven mega-projects that have the potential to reshape life on (and off) Earth in the coming decades.
Pink Tentacle: Futuristic mega-projects by Shimizu
See also:
“A series of woodcuts in the form of divination cards. Click on thumbnails to enlarge.”
(via Aeris Morpheme.com)
William S. Burroughs was known to have an anti-computer stance. According to William Gibson:
When our paths finally crossed, I asked Burroughs whether he was writing on a computer yet. “What would I want a computer for?” he asked, with evident distaste. “I have a typewriter.”
However, it turns out Burroughs DID do some computer art. Roger Holden writes at Reality Studio:
I am privileged in this life to have been a friend of William Burroughs and also a collaborator on his visual art — using the medium of the computer. In 1995 I worked with Burroughs on a series of three-dimensional computer-generated stereograms (similar to the Magic Eye images of the 90s) based upon sampling his paintings. William guided me in the process of what to select for input into the computer so as to obtain results that he thought would be appropriate for this visual holographic cut-up collaborative experiment. […]
Our collaboration was a true “all into cyberspace” experience for both of us. These images allow for a direct altered state of visual perception just as the Magic Eye images do. However, rather than simply entice you with just a dolphin or 3-D heart, the cybernetic cut-up images can be used to experience directly certain information processes of the mind — specifically, those processes that can form our visual sense of the 3D outside world from the input of even the simplest of sampled information.
William was extremely enthusiastic about this collaboration and equally enthusiastic about the results. In essence, samples of his paintings were input as viral info elements into a 3D computer stereoscopic process. The 3D Cybernetic cut-up output resulted in complex holographic-like landscapes and objects. Our collaboration, including studies, involved more than a dozen images. Like all such attempts in art, some worked out better than others. A special few seemed to demonstrate some intriguing synchronicities. I hope to publish someday a compendium of these studies and completed images.
Reality Studio: Collaborating on the Computer with William S. Burroughs
Above: sculptures by Patricia Piccinini
Blog of Francesco Mugnai: The 8 world’s most prominent hyper-realist sculptors
Previously: The art of Ron Mueck
See also: The work of Alex CF.
Above: Drive in Housing, a “Highly elaborated ongoing speculative exploration of the possible use of cars as mobile and serviced component parts of an adaptable dwelling system composed of cars, drive-in buildings and services.”
A massive archive of Archigram materials:
(via Bruce Sterling)
See also:
Archigram’s heirs open_sailing (my interview with their coordinator coming soon!)
Characters from Black Hole, by fellow Evergreen alum Charles Burns, brought to life.
Bill Whitcomb and Michael Skrtic’s new book, Selections from the Dream Manual, with an introduction by Antero Alli, is available for pre-order from Immanion Press.
Immanion Press: Selections from the Dream Manual
You can preview more of the artwork here.
On his return to Mexico in the late-’60s, Jodorowsky started writing and drawing a subversive weekly comic strip (”Panic ?Fables”) in the right-wing newspaper The Herald.
“For four or five years every Sunday I drew a comics page, a complete story,” he told me in 2003. “But it was very basic. When I saw [cartoonist and future Jodorowsky collaborator] Moebius making the drawings, I stopped. And I never make any more.”
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