Post Tagged with: "science fiction"

William Gibson Stories in OMNI Available For Download

William Gibson Stories in OMNI Available For Download

johnny mnemonic illustration

A while back someone put every issue of OMNI Magazine online for free download in PDF and other formats. Over at the William Gibson forums, Memetic Engineer rounded up all the issues of OMNI that are available for download and have stories by William Gibson in them:

May 1981, features “Johnny Mnemonic.” From the contributors page: “Gibson is a full-time writer living in Vancouver, British Columbia. His work appears in two anthologies, Universe 11 and Shadows 4, both published this year by Doubleday. The issue also features a story by Ray Bradbury and an interview with David Cronenberg.

July 1982 features “Burning Chrome.” This is followed by a spread on the film Tron. Gibson wrote on Twitter: “So it’s July ’82, Tron not quite released, and I’m looking at that spread: steam engine time.” Gibson previously told the Paris Review: “When I came up with my cyberspace idea, I thought, I bet it’s steam-engine time for this one, because I can’t be the only person noticing these various things. And I wasn’t. I was just the first person who put it together in that particular way, and I had a logo for it, I had my neologism.”

July 1983 features “Red Star, Winter Orbit” by Gibson and Bruce Sterling.

July 1984 features “New Rose Hotel.” (Which was turned into the Gibson movie you never heard about: directed by Abel Ferrara and starring Christopher Walken, Willem Dafoe and Asia Argento)

July 1985 features “Dogfight” by Gibson and Michael Swanwick.

The October 1981 issue features “Hinterlands,” but it’s not available in the OMNI archives.

The text on these scans is readable but blurry. If you just want to read the stories, buy the Burning Chrome collection.

See also: William Gibson dossier

February 7, 2013 0 comments
Technology And The Novel, From Blake To Ballard

Technology And The Novel, From Blake To Ballard

Novelist Tom McCarthy on writers’ relationship to the haunting sounds of technology:

The telephone, it turns out, owes its invention to more than simply hearing-aid experiments. Alexander Bell, who grew up playing with mechanical speech devices (his father ran a school for deaf children), lost a brother in adolescence. As a result of this, he made a pact with his remaining brother: if a second one of them should die, the survivor would try to invent a device capable of receiving transmissions from beyond the grave – if such transmissions turned out to exist. Then the second brother did die; and Alexander, of course, invented the telephone. He probably would have invented it anyway, and in fact remained a sceptic and a rationalist throughout his life – but only because his brothers never called: the desire was there, wired right into the handset, which makes the phone itself a haunted apparatus. [...]

The pinnacle of literary modernism, its most sophisticated and extreme achievement, is Joyce’s final novel, Finnegans Wake, published 17 years after Ulysses as the world stood on the brink of a new orgy of technology and death. Impossible to summarise in a sentence, the Wake has been variously interpreted as the babble running through a dreamer’s head, a disquisition on the history of the world, ditto that of literature, a prophetic set of runes for our age, and a scatological tract so obscene that it had to be written in code to escape the censorship that had befallen Joyce’s previous novel. But whichever way you read it, two things are certain: first, that (as the word “Wake” would suggest) it’s a Book of the Dead, dotted with tombs and rites of mourning; and second, that the technological media people it at every level – telephones and gramophones, films and television and, above all, radio. We have “loftly marconimasts from Clifden” beaming “open tireless secrets . . . to Nova Scotia’s listing sisterwands”; we have a “contact bridge of . . . sixty radiolumin lines . . . where GPO is zentrum” (the post office was the site of Radio Eireann); we have “that lionroar in the air again, the zoohoohoom of Felin make Call”; we even have disembodied voices shouting to each other to “get off my air!” According to the Joyce scholar and poet Jane Lewty, co-editor of Broadcasting Modernism, “the Wake can best be understood as a long radio-séance, with the hero tuning into voices of the dead via a radio set at his bedside, or, perhaps, inside his head.” Perhaps, she concedes when I push the point with her, the “hero” might even be the radio set itself.

Full Story: The Guardian: Technology and the novel, from Blake to Ballard

December 17, 2012 0 comments
Morlocks – The Future Of Human Evolution?

Morlocks – The Future Of Human Evolution?

On two species of humanoids in HG Wells’ The Time Machine — Eloi and Morlocks — Edward Strickson writes:

So, is it likely that this is our future? We can speculate, but I’d lean pretty far towards a no. As we combine our cultures and try to spread equality, it’s less likely that entire branch of us will be isolated, unless there is a natural disaster or something similar that separates us. But this does not mean that we will not change, just that the extremes of Eloi and Morlocks are (thankfully) looking less likely as time goes on, at least in my point of view.

Full Story: Teen Skepchick: Morlocks – The Future Of Human Evolution?

The historic tendency of “masters” to have sex with slaves may also prevent our evolution from ever bifurcating along class lines.

Strickson thinks that of the two species we’re more likely to end up like the Eloi: “Many more of us are able to get on with our lives without immediate dangers, knowing that if anything befalls us we will be looked after.”

I disagree. Modern medicine has licked a number of diseases, and increased our likelihood of surviving accidents. Yet our lives are not without immediate dangers. We risk death every day in the U.S. when we step into automobiles. The rest of the world face other dangers, ranging from war lords to malaria. We still have no cure for AIDs, which is still one of the most common causes of death in world.

Meanwhile, global warming is baking our planet, necessitating more adaptation and/or evolution. Perhaps the Morlocks, with their underground habitats, are our species’ future after all.

December 9, 2012 1 comment
What Everybody Gets Wrong About Jekyll and Hyde

What Everybody Gets Wrong About Jekyll and Hyde

Mr. Hyde by Kevin O'Neill

Steven Padnick writes:

And when I say everybody, I mean everybody. Not just most people today don’t understand the original story—though that’s true—but every retelling of the story, from the earliest stage plays to Steven Moffat’s otherwise brilliant miniseries Jekyll, misses a key point of Robert Louis Stephenson’s original story:

There is no Mr. Hyde.

Edward Hyde is not a separate personality living in the same body as Henry Jekyll. “Hyde” is just Jekyll, having transformed his body into something unrecognizable, acting on unspecified urges that would be unseemly for someone of his age and social standing in Victorian London (i.e. some combination of violence and sex. Torture is specifically mentioned).

Jekyll did not create a potion to remove the evil parts of his nature. He made a potion that allowed him express his urges without feeling guilty and without any consequences besmirching his good name. That’s also why he names his alter ego “Hyde,” because Hyde is a disguise, to be worn and discarded like a thick cloak. He might as well have called Edward “Mr. Second Skin,” or “Mr. Mask.”

Full Story: Tor.com: What Everybody Gets Wrong About Jekyll and Hyde

(via Metafilter)

August 9, 2012 0 comments
Early Issues of Heavy Metal Reassessed

Early Issues of Heavy Metal Reassessed

Heavy Metal issue one cover

Sean Witzke reviews the first two issues of Heavy Metal magazine:

The first issue of Heavy Metal is shakily put together by the offices of National Lampoon. Equal parts translated reprints from Metal Hurlant, American underground comics, and new work, which is how the book would eventually move forward throughout the years. The first issue isn’t quite sure of the tone it wants to set or the kind of material they’d be interested in publishing. Metal Hurlant had a very vague definition of “science fiction”, one that the uncredited introductory editorial at the start of the issue pokes fun at. Heavy Metal is just a name for the book, and the material inside may have an emphasis on science fiction it is by no means a collection of science fiction or fantasy. Instead it a showcase of the kind of talent and the kinds of comics that would become the magazine’s standard – here in the first issue are Moebius, Druillet, Corben, Mezieres, and Vaughn Bode. All make their first appearances to herald a defining run on the series where for YEARS in every issue, at least one story was made by an absolute genius of the medium, even if it was a two page gag strip.

Full Story: supervillain: Time builds itself painlessly around them

(via Ian)

See also:

Heavy Metal Fan Page

Ian’s Moebius site

July 6, 2012 0 comments
Prometheus (the Movie) Deconstructed

Prometheus (the Movie) Deconstructed

I thought Prometheus was an awful movie, but I loved writer Adrian Bott’s analysis of its mythological underpinnings:

Prometheus contains such a huge amount of mythic resonance that it effectively obscures a more conventional plot. I’d like to draw your attention to the use of motifs and callbacks in the film that not only enrich it, but offer possible hints as to what was going on in otherwise confusing scenes.

Let’s begin with the eponymous titan himself, Prometheus. He was a wise and benevolent entity who created mankind in the first place, forming the first humans from clay. The Gods were more or less okay with that, until Prometheus gave them fire. This was a big no-no, as fire was supposed to be the exclusive property of the Gods. As punishment, Prometheus was chained to a rock and condemned to have his liver ripped out and eaten every day by an eagle. (His liver magically grew back, in case you were wondering.)

Fix that image in your mind, please: the giver of life, with his abdomen torn open. We’ll be coming back to it many times in the course of this article.

The ethos of the titan Prometheus is one of willing and necessary sacrifice for life’s sake. That’s a pattern we see replicated throughout the ancient world. J G Frazer wrote his lengthy anthropological study, The Golden Bough, around the idea of the Dying God – a lifegiver who voluntarily dies for the sake of the people. It was incumbent upon the King to die at the right and proper time, because that was what heaven demanded, and fertility would not ensue if he did not do his royal duty of dying.

Now, consider the opening sequence of Prometheus. We fly over a spectacular vista, which may or may not be primordial Earth. According to Ridley Scott, it doesn’t matter. A lone Engineer at the top of a waterfall goes through a strange ritual, drinking from a cup of black goo that causes his body to disintegrate into the building blocks of life. We see the fragments of his body falling into the river, twirling and spiralling into DNA helices.

Ridley Scott has this to say about the scene: ‘That could be a planet anywhere. All he’s doing is acting as a gardener in space. And the plant life, in fact, is the disintegration of himself. If you parallel that idea with other sacrificial elements in history – which are clearly illustrated with the Mayans and the Incas – he would live for one year as a prince, and at the end of that year, he would be taken and donated to the gods in hopes of improving what might happen next year, be it with crops or weather, etcetera.’

Can we find a God in human history who creates plant life through his own death, and who is associated with a river? It’s not difficult to find several, but the most obvious candidate is Osiris, the epitome of all the Frazerian ‘Dying Gods’.

And we wouldn’t be amiss in seeing the first of the movie’s many Christian allegories in this scene, either. The Engineer removes his cloak before the ceremony, and hesitates before drinking the cupful of genetic solvent; he may well have been thinking ‘If it be Thy will, let this cup pass from me.’

So, we know something about the Engineers, a founding principle laid down in the very first scene: acceptance of death, up to and including self-sacrifice, is right and proper in the creation of life. Prometheus, Osiris, John Barleycorn, and of course the Jesus of Christianity are all supposed to embody this same principle. It is held up as one of the most enduring human concepts of what it means to be ‘good’.

Seen in this light, the perplexing obscurity of the rest of the film yields to an examination of the interwoven themes of sacrifice, creation, and preservation of life. We also discover, through hints, exactly what the nature of the clash between the Engineers and humanity entailed.

Full Story: Cavalorn: Prometheus Unbound: What The Movie Was Actually About

I still think the movie was terrible (see also: Prometheus in 15 Minutes), but Bott’s analysis shows how much more interesting it could have been. (Ridley Scott, if you’re reading this, it seems you could do a lot worse than Bott as a screenwriter for the sequel.)

And speaking of the Alien franchise, see also: James Cameron’s responses to Aliens critics

June 17, 2012 1 comment
The Origin of Those Blade Runner Magazine Covers Floating Around

The Origin of Those Blade Runner Magazine Covers Floating Around

Blade Runner

city magazine stand

For the past few days scans of magazine covers allegedly appearing on newsstands in the background of the film Blade Runner have been circulating thanks to the Science Fiction Tumblr (you can find great quality scans and notes in this Flickr set).

Alexis Madrigal, a senior editor at The Atlantic, saw them and decided to find out whether they are real or not.

Spoiler alert: Yes, they’re real and they appeared on a Blade Runner special feature Signs of the Times: Graphic Design.

It’s still interesting to read Madrigal’s post because for some insight into the process of journalistic verification. Enjoy!

Full Story: The Atlantic: The Fake Magazines Used in Blade Runner Are Still Futuristic, Awesome

Thoughts:

*MONI is clearly a reference to OMNI.
*HORN looks like a predecessor to Future Sex.
*I wonder whether KILL is a reference to Solider of Fortune, but the first trials involving that magazine didn’t happen until the late 80s.

May 28, 2012 1 comment
Charlie Stross on the State of Big Ideas in Science Fiction

Charlie Stross on the State of Big Ideas in Science Fiction

In my rant about the new aesthetic of the future, I complained that there were few, if any, genuinely new visions of the future coming out of science fiction. Post-cyberpunk Author Neal Stephenson has been complaining about the lack of innovation in science fiction. Sci-fi author Charlie Stross has responded a question posed by the SF Signal inspired by Stephenson’s essay:

Are SF writers “slacking off” or is science fiction still the genre of “big ideas”? If so, what authors are supplying these ideas for the next generation of scientists and engineers?

Stross writes that a few authors – Greg Egan, Hannu Rajaniemi and Bruce Sterling – are pushing the genre forward, but he thinks that the real issue is that science fiction readers and critics want escapism, not new ideas. He writes:

To the extent that mainstream literary fiction is about the perfect microscopic anatomization of everyday mundane life, a true and accurate mainstream literary novel today ought to read like a masterpiece of cyberpunk dystopian SF.

We people of the SF-reading ghetto have stumbled blinking into the future, and our dirty little secret is that we don’t much like it. And so we retreat into the comfort zones of brass goggles and zeppelins (hey, weren’t airships big in the 1910s-1930s? Why, then, are they such a powerful signifier for Victorian-era alternate fictions?), of sexy vampire-run nightclubs and starship-riding knights-errant. Opening the pages of a modern near-future SF novel now invites a neck-chillingly cold draft of wind from the world we’re trying to escape, rather than a warm narcotic vision of a better place and time.

Charlie Stross: SF, big ideas, ideology: what is to be done?

(via Warren Ellis)

May 24, 2012 2 comments
Notes from a William Gibson Q&A Session (9/08/10)

Notes from a William Gibson Q&A Session (9/08/10)

These are my notes from William Gibson’s Q&A session after his Zero History reading at Powells Books in Portland, OR on 9/08/2010 (here are some photographs from the evening). I thought initially that most of this would come up in other interviews, but I recently reviewed my notes and realized that although some of it has come up elsewhere, some of it is either unique or unusual. So I decided to type up my notes.

Gibson started off saying “Powells is the best book store in the world. It’s not even a book store, it’s a genre all to its own,” before reading the first chapter of Zero History. After the reading he said “The reason I write opening chapters the way I do is to get rid of all the people who won’t ‘get’ the book. They’re all fairly easy to read after the first chapter.” He then opened up to questions. Most, probably all, of these answers are incomplete – but close to direct quotes from larger answers. I didn’t ask most of these questions and didn’t get down the exact questions asked.

Q: What’s next?

Gibson: I have no idea. I have to have no idea. I know no one believes me, but I never intended to make trilogies. When I was learning about writing, I was told that trilogy was a long novel with a boring middle published separately. I think the books could be read in any order. I think I would be interesting to read these backwards. But maybe that’s too advanced.

[of course now he's said that his next novel will probably be about the future]

Where do you go for inspiration?

I’m not a globe trotting writer/researcher. Wherever I happen to go usually ends up in the book. For example, I happened to go to Myrtle Beach a few months before I wrote the book and I thought it was suitably weird.

Asked about predictions.

I’m not interested in the sort of sci-fi that does or doesn’t predict the iPad. I’m interested in how people behave.

Asked about the intelligence communities in his books

I don’t want anyone to think I’ve gone “Tom Clancy” but what you find is that you have fans in every line of work. How reliable those narrators are I don’t know, but they tell a good story.

Asked about humor in his work.

Neuromancer was not without a comedic edge. My cyberpunk colleagues and I back in our cyberpunk rat hole sniggered mightily as we slapped our knees.

But writers can’t have more than two hooks. “Gritty, punky,” sure. “Gritty, punky, funny” doesn’t work.

I asked him about the slogan “Never in fashion, always in style” because I read that slogan on his blog and never found out what company that slogan actually belonged to.

Aero Leathers in Scotland. But they weight too much. You wouldn’t tour in a WWII motorcyle jacket unless of course you were on a WWII motorcycle. [Gibson reportedly wore an Acronym jacket on the Zero History tour]

Asked about Twitter

Twitter is the best aggregator of novelty anywhere. There’s more weird shit there than anywhere. It’s the equivalent value of $300 worth of imported magazines for free every day.

Asked about hypertext/electronic media and how it is changing his work.

The book is a cloud of hyperlinks. You can Google any unfamiliar phrase and you will be sort of walking in my shoes, going where I did in my research. The links are there, and there’s even some easter eggs.

I’m not sure what question this was in response to

I large part of my narrative comes from growing up in a particularly backwards part of the south, which had a particularly spoken culture.

Asked about his favorite contemporary writers

[Anything by Iian Sinclair, Zoo City by Lauren Bach, Jack Womack's Random Acts of Senseless Violence, which he found "wounding."]

Asked about the punk influence on his work.

It wasn’t the Sex Pistols, it was Waylon and Willy.

Asked what sci-fi influenced him.

Certain sci-fi that never had much impact on the mainstream of the genre. My novels have had very little impact as well. If you don’t believe me, go down to a sci-fi specialist shop. Cyberpunk has become a descriptor – cyberpunk albums, cyberpunk pants.

Asked about cyberpunk’s legacy.

Anything with a manifesto ends up looking silly.

Asked what he thinks of the post-cyberpunk writers, Cory Doctorow et al.

I think the original cyberpunks were a little thin on the ground.

See also: William Gibson dossier.

April 10, 2012 1 comment
Technoccult Interivew: King City Artist/Writer Brandon Graham

Technoccult Interivew: King City Artist/Writer Brandon Graham

King City cover by Brandon Graham

King City by Brandon Graham is a comic book about a guy named Joe and his cat Earthling in a far future metropolis run by spy gangs and evil sorcerers. It’s full of weird drugs, black magic, luchador masks and oddball humor.

This month Image Comics published a collection of all 12 issues of King City, which was originally serialized from 2007 to 2010. After a battle with testicular caner Graham literally gave his left nut to finish the book. He’s now working on Prophet for Image and Multiple Warheads for Oni Press. I caught-up with him to talk about Moebius, graffiti, technology in science fiction and more.

Brandon Graham

How many details about the city were conceived in advance? Did you create maps, or list of facts and details about the world the book takes place in, or did you just make it up as you went along?

I had some rough ideas about the characters but I pretty much made up the city as I went along. I was always trying to base places off of somewhere I’d been. I think of Joe and Pete’s place in the 2nd half of KC as being in Seattle’s China town. The diner where Pete meets Exiekiel to get information about the alien lady was me trying to draw a diner in Queens.

King City Board Game

King City, to me anyway, has a very spontaneous feel. I imagine you just making up each page as you went along, packing them with as much detail as possible. Or did you have a more structured plan for each issue?

I had a real rough structure for everything but I try to allow for a lot of drawing what I’m in the mood to draw. And I usually lay out the book in 4 or 5 page chunks as I go along.

It’s nice to just follow your mood with a page and try to find new ways to stay interested in what you’re doing. I like to think about what’ll be fun to draw on the next page forcing me to speed up on what I’m doing because I’m so excited about what’s next. And then there’s days where I’m just not thinking about what comes next and I’m just having fun making lines on paper.

King City appears to take place in the far future, and there are references to certain technological advances like nanotechnology. But in some ways it seems really low tech – I’m not sure we ever see anyone use a cell phone or the Internet. For example, Anna seems to have no way of reaching Joe or Pete remotely, she has to walk to their apartment to find Joe. Did you consciously decide to avoid having the characters use certain technologies or was this  just the way the story worked out?

Yeah, it was on purpose. I avoid certain things like cell phones or the Internet or anything too modern that would seem dated really soon. I was trying to make it feel like it was happening now but with all the sci-fi fantasy elements I felt like throwing in. Excluding all the crazy sci-fi-ery, the technology is probably at the technological level of the early 1990′s because that’s about what I can wrap my head around.

I think a lot about different eras of science fiction and how they portrayed the future. The sci-fi that reflects modern technology seems sleeker and smaller, and it makes sense but it doesn’t look as cool to me. I’m a big fan of the look of big clunky utilitarian 70′s sci-fi. But maybe KC is “20 minutes in the future” of 1992.

Brandon Graham "The Long Goodbye"
Graham’s tribute to Moebius

King City actually reminds me a lot L’Incal by Jodorowsky and Moebius and other old European sci-fi/fantasy comics. Moebius recently passed away, can you talk about his influence?

Yeah, Moebius is probably the artist whose work has influenced me the most. Him and Howarth, Shirow and Barlow. I like the Incal all right, but I’m really obsessed with the work he did alone.

I feel like he took a lot of the freedoms American underground comics were doing in the 60s and pushed them to a whole new level adding all kinds of elements from science fiction novels and really creating something new.

I’ve always been so impressed by the joy he seemed to put into everything he did. His comics read like he’s having a great time working on them and the nerve in some of the stuff he pulled off is fantastic. How he’d allow himself to change a character’s look so dramatically in the middle of a story or jump from something completely serious to the ridiculous. I could go on forever about all the elements of his work and his life that have impressed me.

I know you haven’t done graffiti in a long time, but did being involved in the graffiti scene in Seattle as a kid affect the way you perceive the urban environment? Do you think you’d draw cities the same way if you hadn’t been a part of that?

Yeah, I think it definitely affected how I think about cities, certainly the way you interact with your environment when you’re running around drawing on it. It’s nice to be able to fuck with the world around you – changing signs or just writing a response to an ad directly on the ad or having to draw something to fit on the surface you’re drawing on.

Bigger than that, I think graffiti really influenced how I think about the scene I’m in.

Can you expand on that?

The graff writers I was around really pushed the idea that the culture has to be treated with a fair amount of respect. You’re expected to know the history and you have to earn your place in it.

I think the comic industry gets dirty because people make the excuse that it’s a job. For me it’s that if it’s where I’m going to spend my life then I want to make it a scene that I’m proud of.

The pillars of hip hop influenced you when you were younger – what, outside of comics, influences you now?

Still a lot of hip hop, I think in the last couple years the wordplay in rap has really driven a lot of what I put into my stuff.

I think I’ve been really influenced by some of the authors I’ve been reading. Robert Heinlein’s way of rethinking the way future relationships work and his whole out look on life being so different from mine. I’ve been influenced with how William Gibson structures his books and certainly the way Haruki Murakami writes about food and music.

My misses Marian has been a huge influence as well. She’s coming at art from a much more fine art/literary way of looking at it than I was used to. She’s really good at challenging my ideas and helping me think about what it means to be a life long artist and how I talk about art. A big thing I learned from her early on was the idea of talking about the quality of work not from a “this is the best” but rather “this is my favorite”.

Prophet cover by Marian Churchland
Prophet cover by Graham’s wife Marian Churchland

Given the amount of improvisation in your work on King City, how different is it to be a writer, instead of an artist, on Prophet?

The whole approach is pretty different. It puts a lot of the weight on the guy drawing it, plus we go back and forth on the layouts and script. I do the text after the art is done so there’s lots of room to improvise.

I think it uses the same skills that I use in my solo work but it feels like a different animal.

Multiple Warheads by Brandon Graham

Other than Prophet what are you working on?

My main thing is Multiple Warheads that’ll be coming out later this year from Oni press. It’s a fantasy comic set in a fictional Russia. and I’m putting together an 80 page book of my sketches.

See Also

The Comics Journal’s interview with Graham

Inksuds’ video interview with Graham

Graham on what it’s like working with Liefeld, and the matter of how women are portrayed in comics

March 27, 2012 0 comments