Post Tagged with: "generative art"

The Generative Art of Syntopia

The Generative Art of Syntopia

3D Fractal Engine

Syntopia makes beautiful fractal and generative art, much of if it with their own open source software Fragmentarium.

Previously:

Trippy 3D Fractal Video

3D Fractal Images

Evolutionary, algorithmic & generative design round-up

Generative art by Jared Tarbell

April 8, 2012 0 comments
Digital Cut-Ups: Teaching Creative Writing with Programming

Digital Cut-Ups: Teaching Creative Writing with Programming

Here’s a short piece I wrote for ReadWriteWeb about a course at ITP:

So how exactly is Python programming useful in creative writing? Parrish’s course doesn’t deal with artificial intelligence, or attempts at creating narratives or creating interactive hypertext or anything like that. It covers, for lack of a better term, procedural poetry. Typically, a student takes a starting set of text, writes a Python program to modify that text and then interprets the results.

Parrish cited non-electronic procedural poetry experiments as inspirations for the course. For example, he talked about Raymond Queneau’s Cent mille milliards de poèmes, a book in which the text has been cut into strips that can be re-arranged to create nearly endless configurations:

Parrish also mentioned Ted Berrigan’s Sonnets and David Melnick’s PCOET. Parrish didn’t mention them in his talk, but the course website also mentions Brion Gysin and William S. Burroughs’ work with the cut-up technique.

ReadWriteWeb: Teaching Creative Writing with Programming

See also:

My interview with Douglas Rushkoff on why YOU should learn to program

William S. Burroughs’s computer artworks – “Cybernetic Cut-ups”

August 2, 2011 1 comment
Otomata – Flash-based Cellular Automata Music Sequencer

Otomata – Flash-based Cellular Automata Music Sequencer

Otomata

April 17, 2011 8 comments
Evolutionary, algorithmic & generative design round-up

Evolutionary, algorithmic & generative design round-up

Michael Piasecki's Cellular Bowl

Shapeways has a round-up of evolutionary, algorithmic & generative design projects, including the “cellular bowl” above, designed with Processing.

The marriage of tech and design is all around us. In a world where everything is designed a meta “way to design” that algorithmically cuts through the clutter is very appealing. A perfect design algorithm could potentially engender choice in design the same way that Google’s PageRank set of algorithms do for the web. And this is what generative design already partially does. It simplifies design by codifying it and somewhere within lies the promise of “true”, “simple” & “beautiful” design.

With technologies such as 3D printing letting everyone design or co-design things there is also a real need for generative tools. They allow for unique designs but since each is machine made, the marriage is a conceptually comfortable and inexpensive one. Also, rather than forcing the customer into a “blank canvas conundrum” whereby the sheer possibility overwhelms them to the point inactivity, generated models could lead to choice or guided choice in design.

Shapeways: Dasign: data driven, evolutionary, algorithmic & generative design

(via Bruce Sterling)

March 8, 2010 0 comments
AttractiveCity – an interactive City generator

AttractiveCity – an interactive City generator

AttractiveCity – an interactive City generator from steffiX_stefanieSixt on Vimeo.

(via Bruce Sterling)

March 7, 2010 1 comment
Software for creating 3D cellular automata

Software for creating 3D cellular automata

Rabbit 3D cellular automata

Rabbit .2 is a plugin for Grasshopper 3D (a generative modeling tool for Rhino) for visualizing 2D cellular automata in 3 dimensions.

(via Social Physicist)

See also:

Conway’s Game of Life generates a city

March 4, 2010 0 comments
Conway’s Game of Life generates a city

Conway’s Game of Life generates a city

A 3D model city has been generated using the open source, easy to learn programming language Processing.

(via Digital Urban via Bruce Sterling)

See also: Slime mould could design Tokyo’s railway

February 5, 2010 2 comments
3D Fractal Images

3D Fractal Images

3d fractal

Real 3D Mandelbulbs

(First saw this via Social Physicist, have seen it several places since)

January 30, 2010 1 comment
Generative art by Jared Tarbell

Generative art by Jared Tarbell

Sand Traveler by Jared Tarbell

henon phase deep by jared tarbell

Gallery of Computation

December 4, 2009 1 comment
Organic HTML

Organic HTML

abstract dynamics

technoccult

Organic HTML generates images based on URLs you input. The image above is based on abstractdynamics.org and the second one is based on Technoccult.

September 9, 2005 0 comments