Sci-fi writer Tim Maughan on graffiti:
My own interest in graffiti dates back to my first teenage introduction to hip-hop culture in the mid-1980s, when the first images of New York subway art started to make their way over the pond in magazines and, much rarer, snippets of TV alongside those first rare glimpses of block parties, scratch DJs, rappers, and breakdancers. Apart from their raw visceral energy, both hip hop music and graffiti struck me as intensely science-fictional. Both are about the appropriation of technology to create something new?—?hip-hop taking samplers and turntables to generate new sounds they weren’t designed to make, and graf taking car repair paint and the very architecture of cities to create new visual spaces and canvases. They are, perhaps, the most literal expression of William Gibson’s famous cyberpunk-defining phrase ‘the street finds its own use for things’.
Gibson’s early works, and those of his many lesser imitators, would herald the hacker as the rebellious hero of the future; a trope that would immeasurably shape everything from political activism to venture capitalism in the decades to follow. Perhaps the stereotypical image of the hacker as lone digital warrior, skulking over keyboards in screen-glare lit rooms seems very far removed from the image of the spray can welding, shadow dwelling, trespassing graffiti writer, but the two subcultures share a startlingly similar set of goals, values, and approaches: both look to subvert existing infrastructures and systems, both value one-upmanship and bragging rights, and neither can resist the illegal thrill of breaking-and-entering?—?whether physical or virtual?—?even when the risk of being caught may well lead to ruthless, draconian punishment. Both also share, perhaps most importantly, an aesthetic obsession with the future?—?something apparent in the work of artist Leonard McGurr, better known as FUTURA 2000.